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Instructional
Design in Elearning
George
Siemens
September
30, 2002
Introduction
Elearning
is the marriage of technology and education, and most often, the instructional
designer's greatest role is that of "bridging" concepts between
the two worlds. This vital role ensures that a subject matter expert's
(SME) concepts are properly developed by graphic designers and programmers.
Unfortunately, the role of instructional design (ID) in elearning is often
misunderstood - due to the perceived complexity of the process and to
poor understanding of the pedagogical requirements of elearning. To a
large degree, ID is the process whereby learning, not technology, is kept
at the center of elearning development.
The
need for instructional design is being noticed in elearning -
both in corporate training departments and education institutions. It
is one of the fastest growing fields (Find
Jobs): "Instructional design is one of the largest categories
of e-learning jobs, and search engines produce better results with this
specific keyword than the general term e-learning. There also are historical
data for the job category of instructional design."
This
article explores ID in terms of: definitions, models, and usage. Like
many models, ID is simply naming a process that many instructors and course
developers already utilize. Often, when instructors first encounter an
ID model (like ADDIE), the response is..."Oh, I do that already".
What
is Instructional Design?
Many definitions exist
for instructional design - all of them are an expression of underlying
philosophies and view points of what is involved in the learning process.
Distinguishing the underlying philosophy of learning (in terms of: How
does learning occur? What factors influence learning? What is the role
of memory? How does transfer occur? What types of learning are best explained
by the theory? Learning
Theory) can help instructors and designers select the design model
most congruent with their education philosophies. The following is a listing
of ID definitions:
- Instructional
Design is the systematic process of translating general principles of
learning and instruction into plans for instructional materials and
learning. What
is Instructional Design
- Instructional
design is a systematic approach to planning and producing effective
instructional materials. It is similar to lesson planning, but more
elaborate and more detailed.
- Instructional
Design is the systematic development of instructional specifications
using learning and instructional theory to ensure the quality of instruction.
It is the entire process of analysis of learning needs and goals and
the development of a delivery system to meet those needs. It includes
development of instructional materials and activities; and tryout and
evaluation of all instruction and learner activities. Definitions
of ID
- In general, ID
theory needs to move in the direction of flexibility and learner-empowerment
if it is to allow ID to keep up with technological and institutional
changes...."Like the chiropractor who realigns your spine, we might
become healthier from a realignment of our theories. If we admit to
and attempt to accommodate some of the uncertainty, indeterminism, and
unpredictability that pervade our complex world, we will develop stronger
theories and practices that will have more powerful (if not predictable)
effects on human learning." What
is ID Theory?
- Instructional
design is the process by which instruction, computer-based or not, is
created. Instructional design provides a framework for the creative
process of design, and ensures the learners' needs are met. ID
and Development
- Instructional
design ("ID", also known as instructional systems design or
"ISD") is a tested and proven methodology for developing instruction.
It first gained popularity in World War II, where the Instructional
design approach fared so well that it was quickly co-opted into corporate
training. In the fifty years that followed, ID has become the standard
for producing excellent training in both the military and corporate
realms, as well as textbook authoring and development of computer-based
learning material What
is ID?
- Instructional
design is a systematic approach to course development that ensures that
specific learning goals are accomplished. It is an iterative process
that requires ongoing evaluation and feedback. Instructional
Design
- Instructional
Design is the art and science of creating an instructional environment
and materials that will bring the learner from the state of not being
able to accomplish certain tasks to the state of being able to accomplish
those tasks. Instructional Design is based on theoretical and practical
research in the areas of cognition, educational psychology, and problem
solving. What
is ID
Instructional
Design Models
Instructional design, very loosely defined, is a system or process of
organizing learning resources to ensure learners achieve established learning
outcomes. As such, it is essentially a framework for learning. From a
designers perspective, various models can be followed in the instructional
design process. It is important to note that, at best, a model is a representation
of actual occurrences and, as such, should be utilized only to the extent
that it is manageable for the particular situation or task. Put another
way, perhaps one model is more effective for designing a math course,
and another model is more effective for designing soft skill courses (like
managing people, customer service, etc.).
Instructional
Design Models offers an excellent visuals depicting various models.
Here is an overview of some different models for instructional design:
- ADDIE
- refers to Analyze, Design, Develop, Implement, Evaluate. This is possibly
the best known design model, and is frequently used in academic circles.
- Algo-Heuristic
- "The theory suggests that all cognitive activities can be analyzed
into operations of an algorithmic, semi-algorithmic, heuristic, or semi-heuristic
nature. Once discovered, these operations and their systems can serve
as the basis for instructional strategies and methods. The theory specifies
that students ought to be taught not only knowledge but the algorithms
and heuristics of experts as well."
- Dick
and Carey Model
- "The Dick and Carey model prescribes a methodology for designing
instruction based on a reductionist model of breaking instruction down
into smaller components. Instruction is specifically targeted on the
skills and knowledge to be taught and supplies the appropriate conditions
for the learning of these outcomes."
- Robert
Gagné's ID Model - "Gagné's approach to instructional
design is considered a seminal model that has influenced many other
design approaches and particularly the Dick & Carey systems approach.
Gagné proposed that events of learning and categories of learning
outcomes together provide a framework for an account of learning conditions.
"
- Minimalism
" The Minimalist theory of J.M. Carroll is a framework for the
design of instruction, especially training materials for computer users.
The theory suggests that (1) all learning tasks should be meaningful
and self-contained activities, (2) learners should be given realistic
projects as quickly as possible, (3) instruction should permit self-directed
reasoning and improvising by increasing the number of active learning
activities, (4) training materials and activities should provide for
error recognition and recovery and, (5) there should be a close linkage
between the training and actual system."
- Kemp,
Morrison, and Ross
Nine step instructional design model.
- Rapid
Prototyping
- "Generally, rapid prototyping models involve learners and/or
subject matter experts (SMEs) interacting with prototypes and instructional
designers in a continuous review/revision cycle. Developing a prototype
is practically the first step, while front-end analysis is generally
reduced or convereted into an on-going, interactive process between
subject-matter, objectives, and materials " Thiagi
- Rapid ID
- Epathic
Instructional Design
- 5-step process: Observe, capture data, reflect and analyze, brainstorm
for solutions, develop prototypes
Why
Use Instructional Design?
With a foundation of what instructional design is, and various models
for implementation, we will now focus on the WHY of ID in elearning. Many
classroom activities don't leave a "trail" that can be viewed
by others (at least not directly - successes of graduates of a program
can be evaluated and the relevance of courses assessed). Online learning
is far more transparent. Classroom discussion is generally not archived
(though certain lectures can be taped and shown to students)...whereas
every aspect of elearning is transparent and can be used as a resources
for subsequent courses.
Content, discussions, interactions, etc. can all be evaluated and reviewed
by persons other than the instructor. As such, quality can be assessed
more objectively in elearning. ID is a quality process. It seeks to ensure
that critical concepts are explored through content presentation and learning
activities.
Beyond quality and
transparency issues, the greatest value ID offers is to students of online
programs. The greatest objective of ID is to serve the learning
needs and success of students through effective presentation of content
and fostering of interaction.
Additional benefits instructional design offers elearning:
- "Distance
learning courses are likely to fail if they are delivered as if they
were traditional courses." (Smith, 1996)
- "Pedagogy
must drive the choice of instructional technology, not the other way
around." (Chizmar & Walbert, 1999)
- "Compared
with a human instructor, technology is less adaptive. Once a plan of
integration is implemented, it is less likely to change it according
to student's reactions. This is why instructional design plays an important
role in bridging pedagogy and technology. Subject contents have to be
well organized and strategies for teaching via a chosen medium have
to be well-thought-out. Instructional design can help educators making
the best use of technology; therefore guarantee a successful integration."
ID
Approach for Integrating Pedagogy and Technology
- Provides consistency
between various courses developed by various instructors/designers.
The general look and process of content exploration is standardized.
- In a classroom,
an instructor can adjust "on the fly"...if, during the design
process, a concept was not communicated clearly, a classroom instructor
can clarify. Online, this type of adjustment is usually not possible.
The design process must anticipate and meet potential concerns/amibiguities...or
put another way ID tries to do online what the instructor does in a
classroom.
- ID focuses on
the most effective way to present content
- ID begins with
the learner and the learner experience
- Quality of course
is ensured through ID - covers all the phases of good development
- ID gives structure
to the student's process of working through course material
- Appropriate use
of technology: "With e-learning and blended learning proving to
be no more effective than traditional classroom methods, why are so
few training professionals recognising this simple fact: Technology,
no matter how advanced, cannot compensate for its misapplication. Here's
why instructional design is - and always has been - the key to unlocking
the true potential of available learning technologies." Leading
edge training technologies
- Accelerate development.
A current concern in elearning is development time. ID can speed up
development time.
- Creates a transparent
process - easier to track and utilize the experiences of development
teams (a knowledge management issue)
- "Too much
of the structure of educational technology is built upon the sand of
relativism, rather than the rock of science. When winds of new paradigms
blow and the sands of old paradigms shift; then the structure of educational
technology slides toward the sea of pseudo-science and mythology. We
stand firm against the shifting sands of new paradigms and "realities."
We have drawn a line in the sand. We boldly reclaim the technology of
instructional design that is built upon the rock of instructional science."
Reclaiming ID
Conclusion
The growth and success of elearning is
closely linked to the design of quality learning, enabled through the
use of technology. Instructional designers play the pivotal role of bringing
together these disparate fields - for the benefit of students, instructors,
and organizations. Many of the concerns of online learning drop out rates,
learner resistance, and poor learner performance can be addressed through
a structured design process. The resulting benefits - reduced design costs,
consistent look and feel, transparency, quality control, standardization
- make organizational investment in ID a simple decision.
References for
further interest
ID Standards
ID
for the Web
Benefits of ID
Models
Why
Instructional Design
Instructional
Design - ION/
Instructional
Design and Learning Theories
History
Brief
History of ID
Hypertext
History of IDl
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